Schedule 1 Mixing Calculator
Your mix
Ingredients 0 / 20
Order mattersHave a mix hash?
Result
1 unitBatch profit after entered costs
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Final effects
Base production cost is excluded until you enter it.
What changed at each step?
What this calculator supports
One ordered recipe, all 7 base products and 16 ingredients in the linked source snapshot, up to 20 ingredient steps and 8 final effects. Repeated ingredients count as separate steps. All calculations run in your browser.
Use standard mixing with Seeded Mixing turned off. Seeded save-specific rules are not included. No account, history, or multiple-recipe calculation.
Know what the numbers mean
Sell price per unit = round(base product value × (1 + sum of final effect multipliers)). Effect transformations run in ingredient order using the source calculator's two-phase rules.
Batch cost = quantity × (sum of ingredient prices + your entered base production cost). Batch sell value = quantity × calculated unit sell price. Batch profit = batch sell value − batch cost.
The base product's game value is not its production cost. Enter your actual production cost to include it. Equipment, packaging, wages and other expenses are excluded unless included in that figure. Calculated value is not a guaranteed customer offer.
A few useful answers
Is this a Schedule 1 mix calculator or a Schedule 1 calculator?
Both names describe this single mixing tool. It calculates an ordered recipe and its effects, ingredient cost, sell value and batch profit.
Does a schedule one mixing calculator need the ingredient order?
Yes. Each ingredient reacts to the effects present at that step. Move ingredients up or down and check the step breakdown to see what changes.
Why might my game show a different result?
Check the ingredient order, your game version and Seeded Mixing setting. This is a fan-maintained data snapshot, not an official live game feed. Prices and rules can change.
Can I use it offline?
Yes. Open index.html with style.css and app.js in the same folder. No game data is fetched while calculating.
Rules you can check
Data and mixing engine adapted from the MIT-licensed Schedule1 Tools Mixer snapshot, retrieved October 1, 2026. Its product values, ingredient prices and effect transformations are used without invented recipes. The source does not identify a precise game build.
Quantity scaling and optional production cost are calculations added on this page. Ingredient-step limit follows the current tool interface. Source license.